Ok theres 2 teams: 1) team of 8(LRRPs) and a team of 16(Rebels)
Objectives:
LRRPs
1 secure a LZ alpha
2 demo the radio equipment(cardboard box w/ firecrackers)
3 rescue pow and bring him to LZ alpha
4 defend LZ alpha until extract (ATVs with up to a 10 man crew) arrives
Rebels
1 Defend LZ
2 Defend radio equipment
3 Keep control of POW and kill him if compromised
4 Fallow Pow to LZ and kill all enemys occupying it
RULES:
LRRPs
If a team member is hit a 1 minute timer is started if that team member doesnt recive medical attention he is dead and leaves the game.
Rebels
If a rebel is hit he is dead untill the objective is done or failed. If failed he then is alive again and moves to defend the next objective.
Equipment for LRRPs
Demo equipment(firecrackers and lighters)
Medical equipment(rag)
As much ammo and air as team can carry
Camoflage clothing (suggested but not required)
Any other weapons that may be wanted(pistols grenades exc.)
Maps and nagigational equipment
For Rebels
Anything they want
Objectives:
LRRPs
1 secure a LZ alpha
2 demo the radio equipment(cardboard box w/ firecrackers)
3 rescue pow and bring him to LZ alpha
4 defend LZ alpha until extract (ATVs with up to a 10 man crew) arrives
Rebels
1 Defend LZ
2 Defend radio equipment
3 Keep control of POW and kill him if compromised
4 Fallow Pow to LZ and kill all enemys occupying it
RULES:
LRRPs
If a team member is hit a 1 minute timer is started if that team member doesnt recive medical attention he is dead and leaves the game.
Rebels
If a rebel is hit he is dead untill the objective is done or failed. If failed he then is alive again and moves to defend the next objective.
Equipment for LRRPs
Demo equipment(firecrackers and lighters)
Medical equipment(rag)
As much ammo and air as team can carry
Camoflage clothing (suggested but not required)
Any other weapons that may be wanted(pistols grenades exc.)
Maps and nagigational equipment
For Rebels
Anything they want

